A game from Team Moo · Population: 1

Gee, Tea, Eh, Seven?

Revenge is a cup of bubble tea.
Best served cold.

Releasing 5 November 2026

The setup

One night.
The whole family.

You've never been one to live off a rich dad. If anything, your father finds you a failure and unfit to be part of his boba empire. Then rivals took it -- and your family -- out in a single stroke.

You're Seven. You're what's left... to make it right.

Take back the town - your way.

Brew

Semi-accurate brewing. Persistent customers who remember what they ordered last time, gain loyalty, and maybe even bring friends. Hire staff, automate the brewing process, then run your rivals out of business and open the next shop.

(ALPHA ONLY) Brewing up a storm for customers.

Break

Sabotage rival outlets, intercept deliveries... and hijack almost anything with wheels. Take a bat to rival storefronts or brew up bubble tea grenades from potent recipes you discover.

Confrontation on the street

Play it clean or dirty. Your call -- I'm not your father.

In the cup

  • Roaming customers

    Returning customers with loyalty levels and drink preferences.

  • A buzzing city

    Up to five distinct districts, traffic and pedestrian systems, day and night.

  • Vehicles

    Buy them with your hard-earned quid. Or "borrow' them, pissing off the customer inside.. and the law, of course.

  • The hard way is all yours.

    Fists, umbrellas, automatic rifles, gas canisters and car-mounted cannons. Maybe a chopper at a later date?

  • 12 core missions, 15 sidequests

    Rewards that change HOW you play, instead of just what you own.

  • Different strokes

    Turn combat down and simulation up, or vice-versa. You're my audience - the power is yours! (Go Planet!)

AI'd rather not

Every asset in this game was (probably) made by a person.

I literally voice almost all the male characters and am working with amazing female VAs (including the wife...). Even though GenAI voices would have been helluva lot cheaper, near-instant, and hassle-free (you ever waited 4 weeks for a retake? Or rewritten the script a few times?). But what would be the point? I want you to hear us, feel us, and rip into our amateur performances. It's fun for us, and it'll be fun for you (and not cringe), I hope. And I think you want to hear us, too.

Even fonts, for example -- some were purchased through a custom license from a designer in Indonesia who has been at it for yonks. The main character? The creator sent me a telegram video to adjust his hair, bless her heart.

But even asset stores are getting sus now. As far as I can tell, our assets predate the flood - a lot of our cityscape comes from 2021 - 2023 releases, for example. I mean, they certainly look charmingly jank in some places... so forgive us for the jank. If you spot something that doesn't belong, please tell us and we'll sniff around. But damn, I can see how it gets harder to tell as time goes on. Anyway, at least we're paying humans D:

— Lead Moo, Team Moo

Get involved

WE NEED HELP. YES. FROM YOU.

When I say "we", it really mostly means "me". So me need you, yah? Being alone in an echo chamber of my head is not good for anything creative. And the game is being made for YOU. So get in heeee-yah!!! There's playtesting, requests, and good ol' feedback that we need. There's also fun stuff you can do!

For example we will be recording fictional radio for the car rides, and we want YOU in it! Come attend a fake podcast with your crazy parenting stories! I'll be in character as a barely sane host. Send us a voice line that you think fits, and I'll slot it right in. Suit an NPC and we may even work in some lines for you! There's even room for paid work later in development and especially if the launch is anything shaping up to be successful.

In order of most active to least (I'm just one guy... haha):

Wishlist pls - just 10 seconds!

It's the single most precious thing you can do for us! <3 xoxo

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